#include <iostream>

using namespace std;

class Line {
   public:
      int getLength( void );
      Line( int len );             // simple constructor
      Line( const Line &obj);      // copy constructor
      ~Line();                     // destructor

   private:
      int *ptr;
};

// Member functions definitions including constructor
Line::Line(int len) {
   cout << "Normal constructor allocating ptr" << endl;

   // allocate memory for the pointer;
   ptr = new int;
   *ptr = len;
}

Line::Line(const Line &obj) {
   cout << "Copy constructor allocating ptr." << endl;
   ptr = new int;
   *ptr = *obj.ptr;  // copy the value
}

Line::~Line(void) {
   cout << "Freeing memory!" << endl;
   delete ptr;
}

int Line::getLength( void ) {
   return *ptr;
}

void display(Line obj) {
   cout << "Length of line : " << obj.getLength() <<endl;
}

// Main function for the program
int main() {

   Line line1(10);

   Line line2 = line1;  // This also calls copy constructor

   display(line1);
   display(line2);

   return 0;
}